Fallout: New Vegas preview: hunting Deathclaws
I pumped 35 hours into Fallout 3 and didn’t get anywhere near to  completing the main quest. Sitting in front of this semi-sequel to  Bethesda’s post-apocalyptic RPG, with a one-hour time limit in which to  create a character and explore the Wasteland, is a daunting prospect.  Like prodding a Deathclaw and attempting to run away...
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